consoleur ~master (2017-11-14T20:07:03Z)
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Key
consoleur
input
types
Pressed key
struct
Key {
KeyType
type
;
KeyValue
content
;
uint
modifier
;
this
(
KeyType
type
,
KeyValue
content
,
uint
modifier
=
KeyModifier
.
none
)
;
string
opCast
()
;
}
Constructors
this
this
(
KeyType
type
,
KeyValue
content
,
uint
modifier
=
KeyModifier
.
none
)
constructor
Members
Functions
opCast
string
opCast
()
Variables
content
KeyValue
content
;
Value depending on type
modifier
uint
modifier
;
Key modifier
type
KeyType
type
;
Type
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